IEM Chicago took place this past weekend, marking Intel’s 76th global esports event since IEM’s founding in 2006. With a prize pool of $250,000 at stake, eight teams competed against each other in a Counter-Strike: Global Offensive tournament bracket. Additionally, the winner took one step further towards achieving an Intel Grand Slam, a mega-award that requires a team to win a certain number of CS:GO tournaments within a span of consecutive matches. The Intel Grand Slam prize money totals $1,000,000.
Esports has experienced a steady rise in interest over the past few years on the part of players, investors and audiences alike. If you’ve got talent yourself, want to participate in a budding yet lucrative industry, or simply want to assist in organizing community events and competitions, then it might behoove you to join an esports club — or, better yet, if you go to a college that lacks one, now’s the time to establish your own.
This is our playbook for introducing a college club to your campus. In its pages, we provide you with a) compelling arguments to start your own esports college club, b) pointers on how to attract an audience and build up resources, and c) examples of success stories to help inspire you. There’s no time like the present; esports’ rise in popularity has only just begun, and there are plenty of opportunities for young people especially to take advantage of the cultural moment and pursue a career in an industry that might just land you your dream job.